Tuesday, June 16, 2009

Team Meeting

Today we met up at uni again to get as much done as possible, and to finish off the main environment. The main areas to work on where:

Implement final building model

Cut Scenes

Screenshots

Level Loading Screen


We started off doing the cut scenes which where fairly easy to put in, it is just a case of moving the camera around and recording, and then telling the game when to load the cuts from the flow graph. So we placed in 2 Scenes, one for the start of the level and one for the end.

While doing this we realised all the AI i placed in on Saturday was missing. So sometime between me leaving on Saturday and Today someone has edited something and deleteded my big AI system. This means we will have to rely on the AI paths and basic AI for the level because there isn't enough time to place it all back in.

When Ken got to uni we implemented the final building model with much higher detail that the previous one. While he was doing this, Alichia and I worked out how to place level loading screens in, so when we load our level from the game a picture of our building shows up.

Finally we took a few screen shots to palce on our presentation boards. I will upload these later.

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